Summoned creatures of any type wink out if they enter an antimagic field. Aroden's Spellbane set to Antimagic Field - You win. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. If it enters willfully in the field, it just winks out 1 (until the antimagic-field expires or the summoning duration runs out, and is handled as normal). You call into being around you an invisible barrier of force within which magic cannot persist. A 10-foot-radius invisible sphere of antimagic surrounds you. Antimagic Field vs. Take an existing, CR appropriate monster that fits and give it the ability to cast Anti-Magic Field (with Spell-Like Abilities, as giving an monster 7-8 caster levels would severely buff the monster). Spellcasting-8th-level spells –Antimagic Field –Feeblemind: Antimagic Field is. Augmented Spells. Go to Pathfinder_RPG. Level 18 minimum, and that's what you're using your Contingency on? The only effective defense against Disjunction is to turn the nearest available rulebook into an improvised throwing weapon. Furthermore, while a magic sword does not function magically within the area, it is still a sword (and a masterwork sword at that). So golems' resistance against physical attacks affect mundane and magical weapons the same. The field surpresses any and all magic it comes across (unless that magic effect / spell specifically says otherwise, which Wall of Force doesn't - or if the effect was created by an artifact or a deity) and it extends 10 ft from the caster in all directions. Welcome to high-level magic. It's still horribly vague and potentially overpowered in some encounters/adventures. Arcane Spell Failure: When a spellcaster fails an. Select a number of spell schools equal to half your tier. Sign In; Cart . Range: 10 ft. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. The inherent animation of a golem is stronger than an ordinary magic item, just as whatever makes a beholder float is more intrinsic than than a spell. Even artifacts are subject to disjunction, though there is. A creature can have only one spell immunity or greater spell immunity spell in effect on it at a time. There aren't many counters to anti-magic field. Not much else the dragon could do but fight the two melee's in his face since range would have been 1d4 turns of getting pelted by arrows while the other 3 hid from sight. *beat the animal into submission/physically make the animal move*. However, if influential sorts with access to a lot of money. ago. Until the spell ends, the sphere moves with you, centered on you. The RAW on building constructs and golems says: Animated Objects. Would the spellcaster detect the presence of the antimagic field? Yes. As for Haste: Haste wrote: All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by. Touch and Spell Resistance are pretty moot in an anti-magic field. While my gut reaction was "No", after reading the spell description I am no longer certain. You can only gain the benefits of one. Dispel magic and antimagic field on the phylactery have the same effect as antimagic field on the lich. It costs 22500 gp and casts antimagic field on you every round. Yes, spell-like abilities go under the heading of “magic” in Pathfinder; antimagic field, dead magic zones, and other things that refer to “magic” interact with spell-like abilities, including the kineticist’s. Golems are not affected by Dispel Magic. Antimagic handcuffs. Note, this doesn't apply to all monsters present in the ELH, as those may have exceptions to this. Mythic spells draw upon the caster’s mythic power to create more powerful magical effects-mythic fireball sets affected creatures on fire, mythic mage armor can negate critical hits, and so on. This unofficial tweet from Jeremy Crawford also reiterates this ruling: The breath weapon of a typical dragon is not magical. Antimagic is designed to neuter magic based classes. All magical effects and magic items within the radius of the spell, except for those that you carry or touch, are disjoined. These runes enhance/affect the weapon itself. Specifically: Anti-magic: A. 5] Okay, explain how you cast spells inside an Antimagic Field. breithauptclan. DESCRIPTION. imo Warforged are just a very advanced form of Animated Armor, so it having an affect on a Warforged would be a minimal, to nearly imperceptible, effect. Likewise, spells- such as dispel magic -can’t affect the field itself unless they are of a. For everything related to the Pathfinder RPG! Premium Explore Gaming. Adaptation (aegis) Prerequisites: Protection sphere (Energy Resistance (aegis, ward)), caster level 10th. For instance, the spell 'orb of fire' is a conjuration spell that creates an actual orb of fire. It doesn't remove. pathfinder-2e. This extract causes a pale aura to emanate from your mouth. Any active spell or other magical effect on a creature or an object in the sphere is suppressed while the creature or object is in it. It seems wrong balance wise for a CR 14 creature to be utterly hosed with no saving throw by a common 6th level spell. A friend of mine just asked me to join his next Pathfinder campaign and I accepted. Then, the wizard PC casts antimagic field. 5] Okay, explain how you cast spells inside an Antimagic Field. Vigilant Eye: One of the things I loathe about Pathfinder 2e is the way the rulebooks are layed out. Aug 12, 2004. Find Familiar has a duration of instantaneous, so once it has been cast there's nothing to suppress. DESCRIPTION An invisible barrier surrounds you and moves with you. This means the anti-magic zone would not affect the dragon's breath weapon at all. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Pick a monster and just give it anti magic field. Select a number of spell schools equal to half your tier. regeneration, damage resistance. ) Since your PC is most likely not a summoned creature, no part of Anti-Magic Field relies on spell resistance, so the rule. Range: self Which means that the one under a spell here is the caster, not everyone else. The simplest example is a boggle's portal. The ghost would only take half damage, but it still takes damage. Haste dispels and counters slow. A tactic came up in my weekly game that caused quite a discussion, so I thought I would turn to all of you for an opinion. Mythic Disintegrate. All News Dungeons & Dragons Level Up: Advanced 5th Edition Pathfinder Starfinder Warhammer 2d20 System Year Zero Engine Industry News Reviews Dragon Reflections. srd said: Antimagic Field. J. " **** The other part of what I'm saying is that, because the PCs are also dependent on magic, antimagic field is a double-edged sword. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. If, as Diego Rossi says, the summoned creature winks in and out (which, looking at Antimagic Field, he's completely right), the Movanic Devas will succeed after a few milliseconds of winking in and out and then stick around. So they work normally in an antimagic field. From the 3. Wall of force, prismatic wall, and prismatic sphere are not affected by antimagic. breithauptclan. 5. Foolish_Mortal_13 • 5 yr. Killing it. i say non-magical because i don't want it to have the potential of being turned off via antimagic field, etc. Bonus Spells: Cause fear (2nd), resist energy (4th), fly (6th), fear (8th), spell resistance (10th), antimagic field. "Antimagic Field Spell 8. Use spells to guarantee the martial goes first. The "brought into" part of anti-magic field means you'd have to walk into the field after the see invisibility spell was cast and "bring it" into the field. But, the largest disadvantage of Anti-magic field is that the cleric who casts it hamstrings himself. Dimensional Shackles:. Time spent within an antimagic field counts against the suppressed spell's duration. community. It's still horribly vague and potentially overpowered in some encounters/adventures. Also, "a magic sword does not function magically within the area". Spells can't penetrate the area, magic items cease to function within it, and no one inside can cast spells or use magic abilities. My party fought a wood golem and encountered anti-magic for the first time (to hilarious effect) however the rules are ambiguous and I came up against some conflicts. Even 3. Play More. Yup Forcecage is immune to antimagic field. So, 2e antimagic appears to suppress an artifact. Alchemical Allocation. [email protected] breath weapon of a typical dragon isn’t considered magical, so antimagic field won’t help you but armor of invulnerability will. "The effects of instantaneous conjurations are not affected by an antimagic field because the conjuration itself is no longer in effect, only its result. To use a metamagic feat, the caster must spend a. Join. The damage can be magical or deal elemental damage as it's a part of the weapon damage calc. You might take away the the mythic. Components: V, S, M/DF. Also, they don't produce any sort of anti magic field, they just specifically stop creatures from casting spells. Sollir: the PH makes no mention of a simulacrum being a construct; it's an illusion (shadow). The magical effect will never form in an anti-magic field. Mythic Mage's Disjunction. They reappear in the same spot once the field goes away. Also, it should be noted that in pathfinder, spellcraft does NOT have that wording. Time spent within an antimagic field counts against the suppressed spell's duration. Mage can destroy scrolls and 1 charge from wands, staffs, etc. Jay707. A thumb of rule is that only magical abilities affect a golem and. It's D&D, not Pathfinder, but this should help. ago. In many ways, they behave like spells in potion form, and as such their effects can be dispelled by effects like dispel magic using the alchemist’s level as the caster level. 1) Flavor: Antimagic Field canceling Supernaturals doesn't fit the "flavor" of many Pathfinder monsters. The damage dealt increases to 3d6 points of damage per caster level (maximum 60d6) plus 1d4 points of Constitution damage. Components V, S, M/DF (pinch of powdered iron or iron filings) An invisible barrier surrounds you and moves with you. Our party has discovered source severance for our cleric and druid. m. An Anti-Magic Field wouldn't kill or even hurt a Warforged. Mythic Disintegrate. Antimagic Field: The first time a spellcaster attempts to cast a spell within an antimagic field, there is a chance she will spontaneously gain a major spellblight. So yes. Wall of Iron, etc. Golem Anti-Magic, its exceptions and Spiritual Weapon. Hey guys Antimagic field has a radius of 10 ft In the spell it says: Should a creature be larger than the area enclosed by the barrier, any part of…RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Apr 7, 2005 #10 Lasher Dragon said: Am I weird or does it seem like a typo? It can't be dispelled yet it doesn't work in anti-magic areas?. Jan 2018. So would an antimagic field suppress the damage resistance of magic items, allowing them to be destroyed more. Source Severance (1 sided antimagic field, super useful) 7 - (Maximized/Dazing Ball Lightning), Summon Nature's Ally (if you have the ring of natural Attunement: Kami so you can summon the Zuishin, you'll be healing better than a cleric. Forcecage is immune to antimagic field. The barrier is an Abjuration effect that would be visible. It also can buy you 10 turns to prepare for a fight from anything relying on magic. any caster that doesn't rune their weapon is asking for trouble the next time something with spell resistance or an antimagic field or something similar shows up. The rules often assume that creatures are Medium or Small. However, antimagic field doesn't end spells, so the wall isn't removed. They reappear in the same spot once the field goes away. Good to know, but luckily, Pathfinder, and Changlings can't change their faces, I think. Handling cursed items. And all these difficulties are applied to spellcasters—by far the most powerful classes in Pathfinder. Typically, this field ignores specified schools of magic or spell descriptors. It won't have magic, but its still a damn strong foe. Pacific. Remove Curse is your friend. Magic Drain. My favourite way to use it is on a dragon. Antimagic Field. At 5th level, you’re immune to charm. Antimagic Field is a 6th level wiz/sor spell, so 11th level caster. Thus creating a small box with a build-in sheet of lead, and keeping the evil/cursed items in this box would thwart detect magic. It can be of any base legal classe and race combo (no 3rd party) and I am pretty much open to anything you folks have to offer. Unlike a Cube of Force the only "choice" is a Wall that keeps magic in. Since curses are magical in nature, they are supressed when brought within the confines of the field. Make them go before the lich etc etc. Time spent within an antimagic field counts against the suppressed spell's duration. Antimagic is Caster bane. Time spent within an antimagic field counts against the suppressed spell's duration. Nov 16, 2010. ) Since your PC is most likely not a summoned creature, no part of Anti-Magic Field relies on spell resistance, so the rule. * Home pathfinder; Spells;. " The Rules Compendium on Antimagic on Creatures expands this further saying, in part, that. Assuming that it works like an antimagic field, spells fizzle out in the area, magic items lose their magical properties, and any ability with a tradition trait or the magical trait does not work. The shapechanger even has an specifically notation in the polymorph spell. A creature whose Constitution score is reduced to 0 by this spell is entirely disintegrated. Can someone provide me a link to the FAQ entry (if any) about what happens to Eidolons in antimagic field? Starglim :. Note: Whether or not a creature that's protected by an antimagic field spell that's been modified by the Complete Arcane metamagic feat Persistent Spell (81) then further enhanced by the Complete Adventurer feat Extraordinary Spell Aim (109) is immune to magic as if the creature were itself actually in that antimagic field is beyond this question's scope. This means that Antimagic Field only suppresses a magical effect in. 145K subscribers in the Pathfinder_RPG community. The wall can be destroyed, color by color, in consecutive order, by casting the specified spells on the wall; however, the first color must be brought down before the second can be affected, and so on. In fact, these books actually present two different types of graft:. [Antimagic field] has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting. Antimagic = null psionic, and vice-versa; SR = PR; and so forth. I have been in a discussion about a Simulacrum not functioning in an Antimagic field and after reading the description for AMF, it says that it effects anything except for instantaneous conjurations and the spells Wall of Force, Prismatic Sphere and Prismatic Wall. Antimagic Field is broken, and has been broken since AD&D 1. WTF? Reply. It. A levitate ending while outside an Antimagic Field would let the target floats gently to the ground if it is still aloft, even inside an Antimagic Field because such effect exists without the magic's help. DESCRIPTION An invisible barrier surrounds you and moves with you. It is, itself, a hard counter to the most powerful force in the world: magic. Antimagic Field states (emphasis mine): An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Show All; Hide All -. /level (D) Saving Throw: None. From a GMing perspective, Antimagic Field is a pretty scary way to turn off a large number of things. But what if an undead were basically a dead body that was enchanted with negative/ necrotic magic. If you look under what forcecage is affected by it is a word for word replica of the text, and Anti Magic Field specifically states that spells "such as wall of force" is immune. An invisible barrier surrounds you and moves with you. The PC's had cast an Anti-Magic Field ( AMF ) to lock down an NPC. Since the eidolon is a summoned creature it cannot exist inside an AMF. Effect is temporary on permanent items for 1 hour, and for each full round can remove a +1 or item special ability. Its part of why Called creatures can be super dangerous. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. If the anti-magic field cancels out the goodberries, it would be more akin to the character having not eaten yesterday than full-blown starvation. They reappear in the same spot once the field goes. Pathfinder monks aren't weak! I try to demonstrate the incredible diversity and power of Pathfinder 2e monks in. Break enchantment, dispel magic, and greater dispel magic spells do not dispel antimagic. . IMHO, with a gamist approach - it wink out on it's turn as anti-magic field is in place, to return oh his next turn and immediately disappear. A Warforge could make an Arcana check to feel the faint tingle of the field, but that's up to the DM. Red: Bad, useless options, or options which are extremely situational. Once turned "off", the Cube of Magic would not be able to be turned back "on" in an anti-magic or dead-magic zone. Alternatively if you can get access to the Magic or Protection Domain, you could make a functional Cleric. Not 100% immune, but pretty close. ". Sign In; Cart . ago. Target or Area one spellcaster, creature, or object; or a 20-ft. See Invisibility. You gain a +4 competence bonus on saving throws made against mind-affecting effects. prereq: Anti-Mage Level 5. In my campaigns, antimagic fields have two causes: 1) A mage put it there purposefully (using permanency as Midsolo said) or 2) a significant magical event created a disruption in the area's ability to sustain magic. Source AP91. Summoned creatures of any type wink out if they enter an antimagic field. It's the same reason why skeletons don't deanimate . Re: [3. Thus, objects stored in it remain intact and are accessible as soon as the portal is restored. 76. Adaptation (aegis) Prerequisites: Protection sphere (Energy Resistance (aegis, ward)), caster level 10th. to 5:00 p. Source Bestiary 6 pg. Spoilers. Undead and constructs are imbued with magic and moved by negativo energy and elemental energy respectively. 5 Antimagic Field wrote: Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. ago. An antimagic effect has the following powers and characteristics. Many people are surprised to learn that a magnetic compass does not normally point to true north. But all these classical D&D spells that made it into Pathfinder are written. Aug 31, 2007 #2. Beginner Box ; Rulebooks . The monster is only there for a brief moment on its turn, since the effects of anti-magic field are instantaneous. A 12th level PC cast the anti-magic field. An integral part of becoming a lich is creating a magic phylactery in which the character stores its life force. Pathfinder Lost Omens Subscriber . Vaellen wrote: You are being an evil DM (I would call you something worse). Antimagic field has one written exception to its magic cancelling effects (PHB, p. As part of the Pathfinder Second Edition Remaster Project, it offers a fresh entry point to the Pathfinder Second Edition roleplaying game for Game Masters!. Think of it as an antimagic field stopping you from being able to touch the magical fabric of the universe. NO "on/off" switch. IMHO, with a gamist approach - it wink out on it's turn as anti-magic field is in place, to return oh his next turn and immediately disappear. Add your tier to your caster level when determining the tree’s. Time spent within an antimagic field counts against the suppressed spell’s duration. Domain Spells: 1st— identify, 2nd— magic mouth, 3rd— dispel magic, 4th— imbue with spell ability, 5th— spell resistance, 6th— antimagic field, 7th— spell turning, 8th— protection from spells, 9th— mage. But depending on how the antimagic field works, there might be a simple solution: Enter a tent or similar structure which closes of emanations or spreads. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Then inside you have magic again. It pretty much neuters most powerful creatures, as they all are or use magic. In my knowledge, damage reduction z/+x is a supernatural effekt, and as such it is negated within an Antimagic Field. This area is divorced from the magical energy that suffuses the multiverse. In many ways, they behave like spells in potion form, and as such their effects can be dispelled by effects like dispel magic using the alchemist’s level as the caster level. m. Spells can’t penetrate the area, magic items cease to function within it, and no one inside can cast spells or use magic abilities. Scroll of true-strike on a martial with expeditious retreat. This would require a persuasive conversation with a DM though, as RAW only comments on summoned creatures with SR. Advice. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Handy haversacks and portable holes become non-functioning and simply cannot access their extra dimensional spaces in an anti-magic field. Pathfinder GM Core releases this November 15 at your favorite local game store, bookstore, and the Paizo Store along with Pathfinder Player Core. Golems are Immune to Spells. #2. Break enchantment, dispel magic, and greater dispel magic spells do not dispel antimagic. And the kineticist as a class focuses on their spell-like abilities heavily. Antimagic Field allows a summoned creature with SR to a attempt a roll to not wink out. The only real way to counter magic items is Antimagic Field. DESCRIPTION. The only time spell resistance would apply to Anti-Magic Field is if the creature is a summoned creature, and that only determines if the summoned creature winks out for the time spent in the field (if the save is failed. ago. But the antimagic field has no effect on the extradimensional space itself. So with this understanding, we rule that an Anti-magic field covers an entire creature, regardless of size, plus 10 feet spread out beyond him. So, when used as a counterspell, dispel magic can counter. Golems and other magical constructs, elementals, outsiders, and corporeal undead, still function in an antimagic area (though the. If the antimagic field survives the disjunction, no items within it are disjoined. The staff retains its enhancement bonus and extra damage against spellcasters inside any antimagic field. Community / Forums / Pathfinder / Pathfinder. The item gets a Will save at a –5 penalty to avoid being. Summoned creatures of any type wink out if they enter an antimagic field. Beholders are paranoid masters of chaos, and nothing says chaos like 3 random eyebeams and an antimagic field. This spell creates an area within which spells selected by you simply do not function. My question is this: does this include demigods like…The fighter, with a magic objet, made a dimensional door to the other side, to attack the evil wizard next round. You may spend 2 spell points to grant a target an aegis that makes them immune to one damage type of your choice (acid, cold,. Zealous-Vigilante • 1 yr. The Anti-Magic Field rules pertaining to summoned creatures are specific and do not mention SP, SU, spells, or anything else regarding how the summoned creature came to be. Pacific. As a rule, the only way to get rid of a lich for sure is to destroy its phylactery. put everything into strength, and then faceroll with that force of brawn scion power. The wizard might be a more powerful spell caster than a dragon, but as soon as that antimagic field goes up the wizard becomes a 1/2 bab peasant with a d6 hit dice and no armour, while the dragon is still a dragon. They reappear in the same spot once the field goes away. Yes, a mystic's psionics would be suppressed by an antimagic field. Antimagic field also would not be able to target it. Disjunction is the only general purpose anti-magic spell that seems to affect anti-magic field. Same goes for a caster with anti-magic field. Time spent within an antimagic field counts against the suppressed spell's duration. (9th level spell as a swift action, lets you cast another spell of 4th or lower in an antimagic field) Although, in many cases you dont need to cast in an anti-magic field, instead you just need to be able to cast into an anti-magic field. Time spent within an antimagic field counts against the suppressed spell's duration. May 4, 2011. Re: Constructs and antimagic. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. Antimagic field says it shuts down magic items. This leaves a tiny window for a readied action, though I'd say. That is, even were his PC to have done very little research, chances are the called creature simply can't employ an effect like the spell antimagic field. The basis of the build is the Idealist cleric archetype with the Selective Channeling and a positive (minimum. Jul 23, 2012, 02:10 pm. May 20, 2002. Divination spells cannot detect subjects within a dead magic plane, nor can a spellcaster use teleport or another spell to move in or out. You may spend 2 spell points to grant a target an aegis that makes them immune to one damage type of your choice (acid, cold,. It blocking a dragon's breath is a major example of this. Pathfinder 2e Has Made Being A Gamemaster a Blast!Moreover, spellcasters can overcome antimagic field, with Conjuration (creation), SR: No spells, or with buffs on allies with ranged or reach attacks, or by summoning some allies with ranged or reach attacks. Even if there were, the effect would be to suppress the teleportation magic, causing the teleported creatures to drop back into the material plane inside the antimagic field. 1) Flavor: Antimagic Field canceling Supernaturals doesn't fit the "flavor" of many Pathfinder monsters. This intricate rune displaces spell energy, granting you a +1 status bonus to saving throws against magical effects. When a spell is aimed into an area of antimagic from somewhere outside the area, the antimagic blocks line of effect for the spell and the spell most likely fails. Teleportation is defined as instantaneous travel via the astral plane. r/Pathfinder_RPG. Antimagic Field allows a summoned creature with SR to a attempt a roll to not wink out. The strength of a dragon is strafing flight attacks with his breath weaponand spells, but his own stpid. 2015-08-11, 11:52 AM. That way, PCs might gain a feeling of increased "oppression" by whatever force is causing the effect. Foolish_Mortal_13 • 5 yr. That will be suppressed and if you enter the area of effect you will become material again as Antimagic field extent in the ethereal plane. Even with Mage's Disjunction, you only have a caster level percent chance (e. It does not work on artifacts, does not work well on epic spells, and other odd cases. After it leaves the field it will resume to. I plan on doing some sort of anti-magic user character. Put the wizard in a force cube, prismatic sphere, et cetera. As for buffs and such, I cannot find a rationale in the Rules As Written why they would not work. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Nothing beats DM fiat - so this is probably just a thought exercise. Ki Strike: At 10th level, a monk's unarmed attack is empowered with ki. for every full round in contact. Time spent within an antimagic field counts against the suppressed spell’s duration. Time spent within an antimagic field counts against the suppressed spell's duration. A wish can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions. School evocation [force]; Level magus 5, sorcerer/wizard 5; Subdomain isolation 6. Pathfinder version drops the mention of incorporeal undead but it is still implied later that they are treated differently from corporeal undead . m. She can take ranks in Fly even if she does not have a method of flying under her own power. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. An antimagic field spell or effect cancels magic altogether. The key here is that time stop has. to 5:00 p. A tactic came up in my weekly game that caused quite a discussion, so I thought I would turn to all of you for an opinion. They reappear in the same spot once the field goes. This turns off their magic, and if you position yourself right, all the buffs, and magic items on YOUR side still function normally. Rosien_HoH. It was adopted by the BC. Pathfinder How to deal with an Antimagic Field. *Pathfinder & Starfinder . Spells like animate objects allow a caster to temporarily animate an existing object. 4. A caster may choose to augment their sphere effect with an appropriate metamagic feat at the time of casting. You can still be targeted by an ability that includes an effect or condition you are immune to; you just. Which means you have to have access to the S/W spell list, as it's a 6th level Wiz spell an an 8th level cleric spell. You can also use this spell to target a single item. This was covered in a Sage Advice article (sorry, at work, can't link) - "magical" creatures, specifically including undead, are not affected by Anti-Magic Field, Dispel Magic, or similar effects. Spell-Like Abilities (Sp) Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Pathfinder’s section on epic levels does not contain rules, merely rough recommendations for how to homebrew and advice that here are similar systems that you can borrow from (such as 3. In the scenario I just ran, you have the potential to fight something that has wings and can throw up an antimagic field as a spell-like ability. Until the spell ends, the sphere moves with you, centered on you. Antimagic Field. An antimagic effect has the following powers and. Supernatural abilities are not subject to spell resistance and do not function in areas where magic is suppressed or negated (such as an antimagic field). If there's a specific mythic ability that is non. The rules on this are black-and-white and self contained. And on page 289 for Wish: • You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. The two ways it can be argued are 1) The bomb itself is a supernatural effect, which means it would enter an AMF and shatter into a harmless liquid, or 2) the ability to create the bomb is itself a supernatural effect and the bomb is (mostly) mundane, which would make it equivalent to throwing a vial of Alchemist's Fire into the field. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it.